April 15, 2024

Valorant 4.04 is Now Live

Valorant 4.04 is Now Live

Here is part 1 what we think of it after playing in the new update.

Since the patch dropped yesterday, there a lot of changes that affect the current game meta.  We will now discuss what we have learned thru playing the game and using the reworked agent Yoru. Let’s get Started.

Yoru Who?

This is something Yoru mains have been waiting for a long time. Believe you me this was way overdue. Yoru was a very interesting character when he came out, but his utility is not really up to par in high mmr or pro competition.

Now let’s get a rundown on what changed. From the official Valorant site.


  • Charges reduced from 2 >>> 1
  • Decoy HP: 150
  • Decoy is now a full running version of Yoru and can only be sent running forward
  • Right -click to place a stationary marker for the decoy
    • Reactivate similarly to footsteps to create the decoy that runs forward
  • Upon taking damage from an enemy gun, the decoy winds up, turns towards the enemy that shot it, and explodes after a short delay.
    • Enemies within the cone are flashed


  • Charges increased from 1 >>> 2
  • Cost: 200 Credits
  • Cooldown charge refresh removed, switched back to 2-kill reset
  • Gatecrash can be faked by pressing F, while hovering over the beacon
    • Fake teleport will play audio and portal visuals as if Yoru is attempting to teleport.
  • Time it takes for teleport beacon has decreased 1.5 >>> 0.5 seconds
  • Teleport beacon’s in-game audio while traveling reduced 22.5m>>>12.5m
  • Teleport beacon’s speed has been increased 675 >>> 800
  • Upon activating a fake teleport, the beacon creates a small decal on the floor for 30 seconds to indicate location of the fake teleport

Dimensional Drift

  • Duration increased 8 >>> 10 seconds
  • Yoru is not revealed to enemies
  • Unequip delay time increased 0.6 >>> 1.2 seconds
  • Yoru is now able to cast all utility out of his ultimate
  • Yoru’s footsteps can now be heard within 15m of Yoru’s location
  • Cast delay added upon casting Dimensional Drift, preventing the invulnerability frame on cast.

Now that is a major character rework. Since the Valorant 4.04 is now live a lot people are adapting to the current meta of Yoru. Our staff has been playing with Yoru for the more than 10 games now and they have come to the consensus that the re-work might have just jumped the agent from obscurity to the top of the meta. That evaluation of the crew is still up for debate and we need to wait and see.

Yoru now provides you with a lot of flexibility since you have the ability to cancel Gatecrash the sound cues alone can give you opponents on their toes. The best thing that ever happened to Yoru is the ability to use utilities while in the Dimensional Drift. This gives your team surprise flashes and and the ability to instantly jump out if surrounded.

Tactically Yoru now feels much better as a duelist and has hard outs when he gets into trouble. We shall wait and see how he affects the game meta moving forward.

Now that has been already a lot of information we have thrown at you guys. we shall end this this here and continue on to part 2 where we discuss the other agents affected.

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